Mary Ann Weathers Audio

Voiceover and Audiobooks

Princess Kayla and the Dragon Who Wouldn’t Clean Up

Released November 15th on Amazon:

Mary Ann and her friend Rachel Rasmussen (with input from their children) collaborated to write a choose-your-own-outcomes interactive story for children.

Princess Kayla and the Dragon Who Wouldn’t Clean Up is a story about helping others, doing what is right, and finding solutions. In the story, Gorof the neighborhood dragon won’t clean up his messy cave, and the people are complaining to Princess Kayla. It’s up to the reader to decide how she will deal with the dragon.

This story for young readers demonstrates how emotion and outside pressure can affect our judgement, and that every interaction with another person involves the elements of personal experience and perspective. Parents will especially appreciate vocabulary that is not dumbed-down, and that may even include some words their children might have to look up in a dictionary.
To learn more about Inspire Interactive, visit InspireInteractiveKids.com

Please Enjoy a Sample of the Story:

Princess Kayla and the Dragon Who Wouldn’t Clean Up

Not long ago, or even far away, a princess named Kayla lived in a large house in a valley kingdom surrounded by mountains. For thousands of years, those mountains had been filled with hundreds of dragons, but not anymore. Over the last hundred years, the dragons had dwindled, though nobody knew quite why.

Some people thought the dragons were just dying out, or being slain by dragon hunters and knights from outside kingdoms. Some thought they moved away. Some thought they all flew up to a kingdom in the clouds, or dug down to a kingdom at the center of the earth. Whatever the reason, there were only a few dozen left.

The dragon on the edge of the town of Holden was the only one for miles and miles. And he was a big problem. Gorof was a collector. All dragons have a treasure hoard. But Gorof hoarded everything. He had too much treasure, and it was beginning to crowd him out of his cave. So, he filled up more and more caves around him with his treasures. This was a problem, because the people of the nearby town would often use the caves for their sheep and cattle when they were out grazing and the weather became bad. Also, as he got closer to town, cave by cave, it became more obvious that something in his collection was LOUD. There was always a cacophony of chiming, ringing, gonging, jingling, tinkling, bonging, clanging, knelling, and tolling. There was even music, but it didn’t all match, so it made a terribly discordant sound.

 

Read the whole story for free HERE

Comments are closed.